Posted: November 4, 2022, 11:56 PM
Here’s everything we need to know about the 7 Days To Die Alpha 21 release date and roadmap.
With 7 Days To Die currently in its Alpha 20 release, many fans are speculating on when they will receive the highly anticipated Alpha 21 release of the zombie survival sandbox video game and what to expect from it. If you’re in the same boat then you’re not alone, and luckily we’ve got some answers for you below.
We’ll go over everything you need to know about the Alpha 21 version of 7 Days To Die, including its release date, what to expect in terms of newly added features, and more. So let’s dive into it.
7 Days to Die Alpha 21 Release Date
As it stands, we don’t have an official release date for the Alpha 21 version of 7 Days To Die, and according to the official Alpha 21 developer diary, the game has been tagged with a release date that reads “Done When It’s Done”. But even with an uncertain release date for the next version, we can speculate on when it will drop.
The game will usually receive one major update per year from the developer. While there are undoubtedly several smaller experimental updates throughout the year, the game usually releases a new version once a year. Given that the last Alpha 20 was released in December 2021, Alpha 21 will likely arrive in early to mid-2023.
What to expect from 7 Days to Die Alpha 21
According to the official Alpha 21 developer diary, the new release will come with a slew of new content updates, fixes, and more. Below is a full list of everything expected to be released in Alpha 21.
- New places of interest
- New decorations
- Cars, trucks, tractors
- Furniture and lots of new items
- Additional advanced world generation options
- Biome percentage sliders (included in Alpha 20.6)
- Learn by reading the system
- 23 new skills to rule the crafting system
- 23 new magazines added to loot
- Perks no longer unlock recipes or govern crafting at all
- The only schematics that still unlock recipes are mod attachments.
- Crafting skill is increased by finding and reading magazines
- Skill boosts unlock recipes at certain times and increase the quality of crafting quality items
- Each tech level has a distinct range in the skill spectrum, so working through primitive tech, then iron tech, then steel tech and being able to craft a bluestone ax doesn’t mean more than you can automatically also craft blue iron axe. .
- Some skills have 100 levels, but others have less depending on the number of unlocks for recipes and quality levels.
- A new skills page showing your progress has been added to the player interface
- Skill magazines can be found, purchased, and/or received as quest rewards. The subject of the magazine matches where you expect to find it in the world.
- Perks slightly affect the likelihood of finding similarly themed magazines and coins for these recipes. Perk in shotguns and you’ll notice more shotgun magazines and shotgun parts appearing in the world. It’s not a significant bonus but it saves the player from getting tricked.
- As you max out a skill, that slight bonus to the probability granted by perks to find the magazine that matches that skill decreases. The magazine will still appear randomly in loot but will no longer have a boost. The increase in the probability of finding matching parts will remain.
- Interactive Environmental Hazards
- Double doors
- Partially damaged doors with large holes can be fired/melee to damage enemies on the other side
- water simulator
- All new water coding – water is no longer a block but a water voxel
- Water voxels flow into neighboring voxels that are marked to allow it.
- Water can be in the same space as a block
- Water does not continuously flow or fall like a river or waterfall
- Improved player movement in water
- New iron armor
- New Commando military armor
- More details to come.
- Drinking water rebalancing
- Murky water is just water found in loot
- Empty Glass Bottles have been removed from the game to match all other containers in the game.
- A dew collector workstation added
- Players can drink directly from water sources with an empty hand by pressing “e”
- The pot is now needed to boil cloudy water
- Glue manufacturing has been taken into consideration
- Spear damage increased
- A spear power attack is a thrust instead of a throw
- Throwing attack for spears removed
- Block reset option
- The default is disabled
- Options for days up to 70 days
- The block resets to its pre-generated state if no player has entered the block after the selected number of days.
- An active LCB or bedroll will prevent a block from resetting.
7 Days to Die Alpha 21 Rumors
According to a recent interview with the developers of 7 Days To Die, we got a glimpse of what we can expect from the Alpha 21 version of the game. During the interview, it was stated that the development team was working to “redoing old systems that were placeholders or very old and refining existing systems as well as working on new systems, but we’re moving more towards polish and refinement”.
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They also go on to mention that there are three key new features they want to add in the new version, such as a change they want to implement with how bandits appear in-game and their AI, but to From now on the details are kept secret. For now, the developers have said they want to keep the big reveal of everything as exactly that, a big reveal, and don’t want to spoil anything until Alpha 21 is released.
Interestingly though, it was mentioned that some features are in development but might not be ready for Alpha 21, so they will be considered for the Alpha 22 release instead. This gives us a lot of hope for releasing more content to come even after the Alpha 21 release.
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Image courtesy of The Fun Pimps
Written by Shane Moosa
Shane is a full-time writer at GINX Esports TV. Beyond that, he’s an avid gamer and tech nerd with a passion for writing. Although he loves games with deep lore, he plays most games, ranging from RPGs and first-person shooters to platformers. Oh, and (noise alert) he’s a drummer in his spare time. You can reach him at [email protected] or on Twitter at @shane_xiii